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GoldenEye: Rogue Agent (2004) - Enemy Profiles

Fort Knox

Goldfinger Guard  
Weapon Sets
Low-level grunt troops for Goldfinger's army. Your first enemies and first counterparts when you join Auric - watch out, they may turn on you.

Hit Points: 25
Armour Points: 25
Shield Points: 0
 
Weapon 1   Weapon 2
AR4 Commando
Jackal .357
Harpoon RL
Mamba 12G
HS-90
+
+
+
+
+
-
-
-
-
-

 


Goldfinger Elite  
Weapon Sets
Elite soldiers with more hit points and armour. Aim for headshots as it is harder to penetrate their vests.

Hit Points: 50
Armour Points: 75
Shield Points: 0
 
Weapon 1   Weapon 2
Jackal .357
+
-

 

 

 

Dr No

Dr No Guard  
Weapon Sets
Not heavily armoured but are intelligent, move and seek shelter when they fire.

Hit Points: 25
Armour Points: 25
Shield Points: 0
 
Weapon 1   Weapon 2
Jackal .357
Harpoon RL
Mamba 12G
HS-90
+
+
+
+
-
-
-
-



Dr No Soldier  
Weapon Sets

Common enemies with protective headgear and a large number of weapons. Agressive.

Hit Points: 50
Armour Points: 75
Shield Points: 0

 

 

 

 
Weapon 1   Weapon 2
AR4 Commando
Jackal .357
Jackal .357
Jackal .357
Jackal .357
MK2 Detonator
Venom 200ML
Harpoon RL
Mamba 12G
Mamba 12G
HS-90
HS-90

+
+
+
+
+
+
+
+
+
+
+
+

-
-
Jackal .357
MK2 Detonator
Venom 200ML
-
-
-
-
MK2 Detonator
-
MK2 Detonator


Dr No Elite  
Weapon Sets

High hit points and armour making them twice as powerful as counterparts. Can be armed with nearly any weapon.

Hit Points: 100
Armour Points: 100
Shield Points: 0

 

 

 

 

 

 
Weapon 1   Weapon 2
AR4 Commando
Jackal .357
Jackal .357
Jackal .357
MK2 Detonator
Venom 200ML
Predator MG
Omen XR
Tesla EM
Mag-Rail
Harpoon RL
Mamba 12G
Mamba 12G
Mamba 12G
Mamba 12G
HS-90
HS-90
HS-90
HS-90

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+

-
-
Jackal .357
MK2 Detonator
-
-
-
-
Venom 200ML
Venom 200ML
-
-
Venom 200ML
Mag-Rail
Mamba 12G
Venom 200ML
Tesla EM
Mag-Rail
HS-90

Dr No Mini Boss - Level 2  
Weapon Sets
Your first miniboss - they have the same GoldenEye shield ability as you and the strength of an elite.

Hit Points: 100
Armour Points: 100
Shield Points: 100
 
Weapon 1   Weapon 2
AR4 Commando
Predator MG
Mag-Rail
Mamba 12G
Mamba 12G
+
+
+
+
+
-
-
Venom 200ML
MK2 Detonator
HS-90


Dr No Mini Boss - Level 3  
Weapon Sets
The next tier of miniboss - they are well armed to take out your shield, poison or take you out with the Predator MG.

Hit Points: 150
Armour Points: 100
Shield Points: 200
 
Weapon 1   Weapon 2
Predator MG
Mamba 12G
HS-90
HS-90
+
+
+
+
-
Mag-Rail
Venom 200ML
Tesla EM

Octopus

Octopus Guard  
Weapon Sets

Mission 6 - Entry level soldiers in the complex which can wield a large number of weapons. Low stats.

Hit Points: 50
Armour Points: 75
Shield Points: 0

 

 

 
Weapon 1   Weapon 2
AR4 Commando
Jackal .357
Jackal .357
Jackal .357
MK2 Detonator
Venom 200ML
Harpoon RL
Mamba 12G
Mamba 12G
HS-90
HS-90

+
+
+
+
+
+
+
+
+
+
+

-
Jackal .357
Tesla EM
Venom 200ML
-
-
-
-
MK2 Detonator
-
MK2 Detonator

Octopus Elite  
Weapon Sets

Twice as powerful and work with other Octopus goons. Very well-armed.

Hit Points: 100
Armour Points: 100
Shield Points: 0

 

 

 

 

 
Weapon 1   Weapon 2
Jackal .357
Venom 200ML
Predator MG
Omen XR
Tesla EM
Tesla EM
Tesla EM
Mag-Rail
Harpoon RL
Mamba 12G
Mamba 12G
Mamba 12G
HS-90
HS-90
HS-90

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+

Jackal .357
Mag-Rail
-
-
Venom 200ML
Mag-Rail
HS-90
-
-
-
Mag-Rail
HS-90
Venom 200ML
Mag-Rail
HS-90

Octopus Mini-Boss  
Weapon Sets
Surrounded by other guards, use explosives or scoped weapons to take out the goons.

Hit Points: 150
Armour Points: 100
Shield Points: 200
 
Weapon 1   Weapon 2
Predator MG
Omen XR
Tesla EM
Mag-Rail
Mag-Rail
+
+
+
+
+
-
-
-
Venom 200ML
Mamba 12G

Lair

Lair Guard  
Weapon Sets

Some of the first enemies in Volcano Lair. Not as strong but are well-armed.

Hit Points: 50
Armour Points: 75
Shield Points: 0

 

 

 

 
Weapon 1   Weapon 2
AR4 Commando
Jackal .357
Jackal .357
Jackal .357
MK2 Detonator
Venom 200ML
Tesla EM
Harpoon RL
Mamba 12G
Mamba 12G
HS-90
HS-90

+
+
+
+
+
+
+
+
+
+
+
+

-
Jackal .357
Venom 200ML
Tesla EM
-
-
-
-
-
MK2 Detonator
-
MK2 Detonator

Lair Elite  
Weapon Sets

The Lair Elite have a great assortment of weapons and stats to use each gun effectively against you.

Hit Points: 100
Armour Points: 100
Shield Points: 0

 

 

 

 

 
Weapon 1   Weapon 2
Jackal .357
Venom 200ML
Predator MG
Omen XR
Tesla EM
Tesla EM
Tesla EM
Mag-Rail
Harpoon RL
Mamba 12G
Mamba 12G
Mamba 12G
HS-90
HS-90
HS-90

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+

Jackal .357
Mag-Rail
-
-
Venom 200ML
Mag-Rail
HS-90
-
-
-
Mag-Rail
HS-90
Venom 200ML
Mag-Rail
HS-90

Lair Mini-Boss  
Weapon Sets
Some of the toughest minibosses. You will need to drop their shield and use a powerful gun like the Omen XR.

Hit Points: 150
Armour Points: 100
Shield Points: 200
 
Weapon 1   Weapon 2
Predator MG
Omen XR
Tesla EM
Tesla EM
Mag-Rail
Mag-Rail
+
+
+
+
+
+
-
-
-
Venom 200ML
Venom 200ML
Mamba 12G

Triad

Triad Informant  
Weapon Sets

Found exclusively in Hong Kong, the Informant is the most powerful Triad and carries a dangerous AR4 Commando. Dress in white suits.

Hit Points: 100
Armour Points: 100
Shield Points: 0

 
Weapon 1   Weapon 2
AR4 Commando

+

-

 

 

 


Triad Guard  
Weapon Sets

The weakest of the Triad. Poor weaponry and low stats. Wear red masks.

Hit Points: 25
Armour Points: 25
Shield Points: 0

 
Weapon 1   Weapon 2
Jackal .357
Mamba 12G
HS-90

+
+
+

-
-
-

 


Triad Elite  
Weapon Sets

Their stats fall between the Guard and Informant Triads. Wear black and white masks.

Hit Points: 50
Armour Points: 75
Shield Points: 0

 
Weapon 1   Weapon 2
AR4 Commando
Jackal .357
Mamba 12G
HS-90

+
+
+
+

-
Jackal .357
-
-

 

Bosses

Xenia Onatopp (On Ground)  
Weapon Sets

Has many hit points making a kill difficult. Poor weaponry. Use the Harpoon RL to cut down the high shield and hit points.

Hit Points: 650
Armour Points: 100
Shield Points: 200

 
Weapon 1   Weapon 2
Jackal .357

+

Venom 200ML

 

 

 


Xenia Onatopp Mini-Aircraft  
Stats

Similar to the standard mini-aircraft but with faster movement and hit points. Keep it in your sights and seek cover from the guns.

 

Hit Points: 910
Shots Per Second:
4



Mini-Aircraft  
Stats

Rapid gunfire but not very sturdy. Easily shot down.

 

Hit Points: 275
Shots Per Second:
5


Dr No (On Ground)  
Weapon Sets

Difficult enemy with high shield points and difficult to get a clear shot. Circle-strafe and keep him in your sights.

Hit Points: 400
Armour Points: 0
Shield Points: 250

 
Weapon 1   Weapon 2
Mag-Rail

+

Type-S Frag

 

 

 


Dr No Aircraft  
Stats

The toughest of crafts, you'll need a Harpoon RL to do some damage. Slower firing rate but very high hit points.

 

Hit Points: 2800
Shots Per Second:
2


Helicopter  
Stats

Standard-issue and not as tough as other craft. Twice as strong as miniture version.

 

Hit Points: 410
Shots Per Second:
2


Tank  
Stats

Scour the top part of the dam. Use the Harpoon RL to take them out.

 

Hit Points: 1000
Shots Per Second:
2

 

 
 
 
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